<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Wild Sky]]></title><description><![CDATA[Wild Sky]]></description><link>https://www.playwildsky.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Tue, 30 Jun 2026 04:38:27 GMT</lastBuildDate><atom:link href="https://www.playwildsky.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Development Deck 8: Small Update, FAQ and Mods]]></title><description><![CDATA[Ahoy Adventurers, These last few months have been an unexpected whirlwind of events, but I suppose we don't call it the 'Wild Sky' for nothing! We know it's been quiet from our end lately, but there are a lot of new and exciting things happening behind the scenes. While we’ve been hard at work charting the course ahead, we have also been keeping a close eye on all of your comments and questions. While it's still a little too early to reveal everything, we're excited to share more about what's...]]></description><link>https://www.playwildsky.com/post/development-deck-8-small-update-faq-and-mods</link><guid isPermaLink="false">6a3bef28033a541103e842d7</guid><category><![CDATA[Development Deck]]></category><pubDate>Wed, 24 Jun 2026 16:01:03 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_cd964f9fae4f4ea79d97890203890c32~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Development in the Skies, What's next after Steam Nextfest]]></title><description><![CDATA[Ahoy Adventurers!  We want to extend a heartfelt thank you to everyone who played the demo and helped it become one of the most played demos during Nextfest, reaching over 400,000 wishlists! From the bottom of our hearts, thank you. Seeing this level of excitement is both humbling and incredibly motivating.  As we continue developing the game, we want to take a moment to share what this project means to our team. We believe the best games grow alongside their communities and continue evolving...]]></description><link>https://www.playwildsky.com/post/development-in-the-skies-what-s-next-after-steam-nextfest</link><guid isPermaLink="false">6a3d8415c84b746063027431</guid><category><![CDATA[Development Deck]]></category><category><![CDATA[Announcements]]></category><pubDate>Thu, 26 Mar 2026 04:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_fe48144ec31442edb888b06b0bab1cbc~mv2.jpg/v1/fit/w_1000,h_621,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 11/03/2026 - Bug Fixes, Building Improvements &#38; Guardian Updates]]></title><description><![CDATA[Good afternoon Adventurers! We’ve been cooking up a new build thanks to everyone who has been reporting bugs and sharing feedback. These changes have been merged from our developer build, we have fixed many more issues, however, not all of them could be brought over into the demo build. Since we have been working around the clock squashing as many bugs as we can while also focusing on improvements we can make specifically for the demo. There’s still under a week left to jump in and play; as a...]]></description><link>https://www.playwildsky.com/post/hotfix-11-03-2026-bug-fixes-building-improvements-guardian-updates</link><guid isPermaLink="false">6a3d83db4335688184497274</guid><category><![CDATA[Patch Notes]]></category><pubDate>Wed, 11 Mar 2026 04:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Thank you for an amazing Steam Nextfest + Demo extended!]]></title><description><![CDATA[Ahoy Adventurers! First and foremost, thank you. Steam Nextfest gave us an incredible opportunity to put Guardians of the Wild Sky into your hands, and the response exceeded our expectations. Thanks to you, we were blown away to see the demo rank among the most played games of the festival. Your streams, your posts and feedback, all of it helped propel the demo and we are beyond grateful for the support you have shown the game. Because of the momentum, we’re going to keep the demo live for an...]]></description><link>https://www.playwildsky.com/post/thank-you-for-an-amazing-steam-nextfest-demo-extended</link><guid isPermaLink="false">6a3d839efaba6cee57d91aff</guid><category><![CDATA[Announcements]]></category><pubDate>Mon, 02 Mar 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_ffa22e0d3ded4a3e9d50a57ef83c4fed~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 27.02.2026 - QoL, Bug and Crash Fixes]]></title><description><![CDATA[Hello and happy Friday Adventurers! We have just rolled out another patch with a mix of quality-of-life improvements, bug &#38; crash fixes. As always, thank you for the continued feedback, it directly helps us track down issues like these Patch notes: Fixed text where Splashie was incorrectly referenced instead of Tideloth Fixed an issue where AI could get stuck in the feeding animation when manually fed until redeployed Fixed corrupted water volumes and improved several others around Azurefall...]]></description><link>https://www.playwildsky.com/post/hotfix-27-02-2026-qol-bug-and-crash-fixes</link><guid isPermaLink="false">6a3d8357c84b74606302725d</guid><category><![CDATA[Patch Notes]]></category><pubDate>Fri, 27 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 26.02.2026 - Crash and Bug Fixes]]></title><description><![CDATA[Hello Adventures and good afternoon! We have another patch today to address some bug fixes and crashes: Fixed a bug where placing the airship wheel could result it in it placed above the ship rather than on it. It would also fail to collect structures and convert into an airship as expected Increased the amount of flint provided by stone and coral Crash fixes and stability improvements That’s all for now, thank you to every single person who has played the demo and has provided feedback for...]]></description><link>https://www.playwildsky.com/post/hotfix-26-02-2026-crash-and-bug-fixes</link><guid isPermaLink="false">6a3d832440b34fdeb1f018a3</guid><category><![CDATA[Patch Notes]]></category><pubDate>Thu, 26 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 25.02.2026 - Bug Fixes]]></title><description><![CDATA[Good afternoon Adventurers, We’ve just rolled out a quick hotfix to address a handful of bugs and settings issues: Fixed a bug where queuing a craft with resources would start the one that doesn't have resources Fixed a bug where cancelling a craft without resources would start the one with resources even if there was no fuel available Fixed a bug where some graphics settings would reset upon application reload Fixed a bug where one of the Titan exits took the player to a completely different...]]></description><link>https://www.playwildsky.com/post/hotfix-25-02-2026-bug-fixes</link><guid isPermaLink="false">6a3d82f340b34fdeb1f01838</guid><category><![CDATA[Patch Notes]]></category><pubDate>Wed, 25 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 24.02.2026 - Crashes and Bug Fixes]]></title><description><![CDATA[Good afternoon Adventurers, We've just rolled out a second small hotfix to address a few issues: Fixed an issue where framerate caps would revert when the settings menu was opened Fixed store dialogue referencing incorrect items Fixed an issue where interaction would no longer work for players after death Fixed a crash that could occur when using the Ascension screen Eager Driftwings now spawn on the central starting island Cleaned up some erroneous UI on the Deconstructor screen That's all...]]></description><link>https://www.playwildsky.com/post/hotfix-24-02-2026-crashes-and-bug-fixes</link><guid isPermaLink="false">6a3d82c5c46da0aa0d471989</guid><category><![CDATA[Patch Notes]]></category><pubDate>Tue, 24 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 24.02.2026 - Bug Fixes]]></title><description><![CDATA[Good afternoon Adventurers, We have a quick patch to address some severe bug issue: Fixed a bug where sometimes player crafting display was not updating the amount you could craft, or the required reagents Fixed a bug where the firepits would stop running if the player explored for a while and came back to their base Fixed a crash That’s all for now. We’ll continue to review and follow up on feedback from the community as it comes in. Thank you again for taking the time to play the demo, we...]]></description><link>https://www.playwildsky.com/post/hotfix-24-02-2026-bug-fixes</link><guid isPermaLink="false">6a3d82a2c84b7460630270b8</guid><category><![CDATA[Patch Notes]]></category><pubDate>Tue, 24 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix 23.02.2026 - Bug Fixes]]></title><description><![CDATA[Hello Adventures and happy start to Steam Next Fest! First off, a huge thank you to everyone jumping into the demo and sharing feedback. We have already seen a lot of great feedback coming in which will be incredibly helpful for the team as we prepare for the week ahead. We have a quick patch to address some minor updates and crash fixes: Patch Notes: Various crash fixes Fixed issues where certain ui elements were overlapping Butcher Block UI Fixed an orientation tilt issue on the half stone...]]></description><link>https://www.playwildsky.com/post/hotfix-23-02-2026-bug-fixes</link><guid isPermaLink="false">6a3d826ffaba6cee57d91821</guid><category><![CDATA[Patch Notes]]></category><pubDate>Mon, 23 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Steam Next Fest Begins! Building Contest and Earn Exclusive Rewards]]></title><description><![CDATA[Play Guardians of the Wild Sky during Next Fest Steam Next Fest Demo is now Live! A huge thank you to everyone who jumped into our early demo! We’ve been hard at work making meaningful updates ahead of Steam Next Fest, and we’re excited to share what you can expect during this week’s event. This demo offers a snapshot of the early stages of Guardians of the Wild Sky, giving you a feel for exploration, building, and survival. The demo features an 8-hour play window per world, meaning you’re...]]></description><link>https://www.playwildsky.com/post/steam-next-fest-begins-building-contest-and-earn-exclusive-rewards</link><guid isPermaLink="false">6a3d6381faba6cee57d8c4ce</guid><pubDate>Mon, 23 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_c9b445efcb0c4f5992a9838a05fb0f70~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix - 20.02.2026 Patch Update: Bug Fixes]]></title><description><![CDATA[Hi everyone! We just wanted to send out a huge thank you to all of you who’ve been playing the demo and reporting bugs. We’ve been working around the clock to squash as many issues as possible ahead of Steam Next Fest starting Monday, and we’ve just pushed out a small update addressing several bug fixes from the latest build. Many of these changes are the direct result of community feedback and reports, and they also include improvements to overall performance. Your support, feedback, and...]]></description><link>https://www.playwildsky.com/post/hotfix-20-02-2026-patch-update-bug-fixes</link><guid isPermaLink="false">6a3d635640b34fdeb1efc364</guid><pubDate>Fri, 20 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_c9b445efcb0c4f5992a9838a05fb0f70~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Hotfix - 13.02.2026 Patch Update: Crash Fixes]]></title><description><![CDATA[Hi everyone, thank you for participating in the demo so far - we just pushed out a small update to address some crash fixes from the latest build. Check below to see what's been done in this patch: Patch Notes: Fixed an issue where loot dropped on airships were not attached to the airship Added a wishlist button to the main menu Fixed an issue where opening a storage container was resetting the spoil time on consumables Fixed an issue where placing Guardian beds could cause them to become...]]></description><link>https://www.playwildsky.com/post/hotfix-13-02-2026-patch-update-crash-fixes</link><guid isPermaLink="false">6a3d6320faba6cee57d8c3c7</guid><category><![CDATA[Patch Notes]]></category><pubDate>Fri, 13 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_9b5211ccb8f340b09fc668a85ddc035b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Steam Next Fest Demo Launches Feb 23!]]></title><description><![CDATA[Ahoy, explorers of the wild skies! Thank you for taking part in our demo, this is our first public release and a special soft launch ahead of Steam Next Fest. Please note that the game is still in pre-alpha so you may see some bugs or unfinished elements, but everything you experience here helps shape the future of the game. What is included in the demo Explore the demo freely within an 8 hour play window, this is an 8 hour cap per world Progress your character up to level 20 A significant...]]></description><link>https://www.playwildsky.com/post/steam-next-fest-demo-launches-feb-23</link><guid isPermaLink="false">6a3d62754335688184491960</guid><category><![CDATA[Announcements]]></category><pubDate>Thu, 12 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_325806aed8224cf09a93bcc079b09464~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Guardians of the Wild Sky is joining Steam Next Fest!]]></title><description><![CDATA[It’s almost time to drop anchor and explore the skies in the Guardians of the Wild Sky demo during Steam Next Fest! Ahoy, explorers of the wild skies! Every great adventure begins by venturing into the unknown, and now the clouds are parting for a new chapter…Set your sails on Steam Fest starting Feb 23 as Guardians of the Wild Sky is taking part in this year's event! Check out our Steam Next Fest Trailer here: Key Dates Press Demo live Feb 12  Steam Next Fest runs Feb 23 - March 2 Demo...]]></description><link>https://www.playwildsky.com/post/guardians-of-the-wild-sky-is-joining-steam-next-fest</link><guid isPermaLink="false">6a3d61cd40b34fdeb1efbfb4</guid><category><![CDATA[Announcements]]></category><pubDate>Tue, 10 Feb 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_f0647438b64140e48ad6c13a224df7b2~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Development Deck 7: Ghost Building System]]></title><description><![CDATA[Ahoy Explorers! Ghost building is now in! We’ve been hard at work rethinking our core building system and today we want to share a big change that’s all about creative freedom and smoother building. Originally, our building system followed a very traditional survival game rule: have the materials = craft or build the item. While functional, we found it often interrupted creative flow. So we asked ourselves, why should creativity wait? Introducing the Ghost Building System! Here’s how it...]]></description><link>https://www.playwildsky.com/post/development-deck-7-ghost-building-system</link><guid isPermaLink="false">6a3d610cc46da0aa0d46be85</guid><category><![CDATA[Development Deck]]></category><pubDate>Mon, 26 Jan 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_4a0412169d824f0da15aa80d4cffcf76~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[New Year Playtest Giveaway: Winners Announced!]]></title><description><![CDATA[Hello Explorers, Welcome aboard as we raise the sails and head into the new year. We hope you all had a wonderful holiday season spent with friends and loved ones. With fresh winds at our backs, we’re sailing into an exciting new chapter of Guardians of the Wild Sky’s development in 2026! And with that, we’re officially gearing up for our next round of playtesting, which means it’s time to announce our next wave of playtest winners. Congratulations to the following players: Floki 95...]]></description><link>https://www.playwildsky.com/post/new-year-playtest-giveaway-winners-announced</link><guid isPermaLink="false">6a3d6055433568818449144a</guid><pubDate>Mon, 05 Jan 2026 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_5d63cfb37a6243719edccb73c7d9de50~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Development Deck 6: Major Gameplay Updates + Playtest Recap + Giveaway]]></title><description><![CDATA[Recap of our Latest Playtest Before we jump into the updates, we want to first say a massive thank you to everyone who joined our most recent playtest. Your excitement and support mean the world to our team. We’ve had an absolute blast chatting with you, watching your playthroughs, and seeing how each of you approached the first step into your adventure. Your feedback has been incredibly valuable in helping us understand what our core audience wants and how we should shape the next phase of...]]></description><link>https://www.playwildsky.com/post/development-deck-6-major-gameplay-updates-playtest-recap-giveaway</link><guid isPermaLink="false">6a3d5db9c46da0aa0d46b5b9</guid><category><![CDATA[Development Deck]]></category><pubDate>Tue, 16 Dec 2025 05:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_5aa77c5781924c029b83817031f42b13~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Playtest Key Giveaway: Winners Announced!]]></title><description><![CDATA[Hello Explores, First off, a huge thank you to everyone who entered our Guardians of the Wild Sky playtest key giveaway! Nearly 1,500 of you chimed in, helped us fine-tune our Steam page tags, and told us whether you’re a Builder or a Fighter. We have randomly selected 100 winners. Congratulations to the following players: Eferhilda /dev/NULL>skydart aerysten AffiNity_[A.U.T] AgentGoldeneye Ahmathunda™ aiyoweiya allyslayernl anonymouslea Archbishop Nurarihyon AxoFit Balage bareoN*1337...]]></description><link>https://www.playwildsky.com/post/playtest-key-giveaway-winners-announced</link><guid isPermaLink="false">6a3d5d5cfaba6cee57d8b4d9</guid><pubDate>Mon, 29 Sep 2025 04:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_08553804e5734bfe930ee0e6b0cee4c0~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item><item><title><![CDATA[Development Deck 5: How To Sail Your Airship]]></title><description><![CDATA[Hey folks, We’ve been working on the airship sailing systems in the game and wanted to share where it’s at and hear what you think. Our goal was to make sailing feel like more than just pointing your ship and setting off. In the game, wind direction actually matters. When the wind is at your back or your sides, you generally want to deploy all of your sails if you want to sail at max speeds. Lowering your sails will of course slow you down, but you can manage your speed based on how many...]]></description><link>https://www.playwildsky.com/post/development-deck-5-how-to-sail-your-airship</link><guid isPermaLink="false">6a3d5cc0c46da0aa0d46b2e4</guid><category><![CDATA[Development Deck]]></category><pubDate>Fri, 12 Sep 2025 04:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/155ab6_34518d5a96de4a569d2c37dc360e998b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Wild Sky Crew</dc:creator></item></channel></rss>